Not necessarily functional (does not need to work).
Can be to any scale (usually smaller but can also be of the original size or bigger).
Used for display or/and to tests aesthetics of product.
May consist of only the exterior of the product.
Relatively cheap to manufacture.
Prototypes are -
Fully functional, but not fault-proof.
Is an actual scale version of the intended product.
Used for performance evaluation and further improvement of the product.
Contains complete interior and exterior.
Show construction methods
Shows moving mechanisms and parts
Can be made form alternative materials such as card to reduce costs.
TASK ONE
What is the difference between a model and a prototype. Hover over the top two boxes
below for hints and tips.
Watch the videos below to see how the design company Dyson manufacture card models
and 3D printed prototypes.
TASK TWO
Using your final development design that should have been flat-packed. Manufacture
a prototype of your final design. Even at this stage you can still develop the design
and make changes.
Evaluate what you have learnt from your models and prototypes by presenting notes
/ audio clips / video clips.
You should include notes that discuss:
Why did you make the model, what where you testing?
The suitability of the form (aesthetics)?
The suitability of the materials?
The suitability of the manufacturing processes?
Moving parts and mechanisms
What worked well?
What did you learn?
What tools and processes did you use and why?
What issues have you come across and what parts and components would benefit from
a redesign?
What aspects of your models and prototypes will you keep in your final design?